(17:00 CET, 15/11/22) Cologne, Germany: Vile Monarch and Ravenscourt are rather pleased to announce that after a lot of hard work, late nights, early mornings, more than a few challenges and an argument on whether Poland or Britain makes the best fruit cakes, Floodland – the post-catastrophic survival city builder – is now available for purchase on Steam.
To mark this achievement, of course we’ve made a release trailer and its gone live and (although we would say this) it’s really rather good. Check it out here: https://youtu.be/CHhUxmaSF2Q
If you’ve not come across Floodland before then you’re in for a real treat.
Runaway climate change means the Earth is now ice free – and catastrophic sea level rise has inundated the land, with coastal cities lost to the oceans and the ones inland now a swampy morass of rusting cars and decaying buildings.
It’s in one of these drowned cities that you arrive with your small group of nomads. Your task: rebuilding society from the ground-up.
You do this by exploring the ruins and scouring it for resources, relearning basic agriculture and fishing skills and turning a group of stragglers - living in tents in a swamp - into a thriving town.
After that, you’ll need to establish new buildings (or upgrade existing ones) and researching ‘new’ (or relearning old tech) enabling you to overcome the numerous challenges you face.
But people will be people and the larger your settlement grows - and the more habitants it will have - the higher the chance societal issues will arise, meaning you may well face the same problems the old world had.
The question is, how will you manage your clans; will you unite the remnants of humanity or will you choose division and isolation? Either way, you will shape the society of tomorrow.
NOTES TO EDITORS:
Developers: Vile Monarch
Genre: Survival Society/City-Builder
Release window: 15 November
Supported Languages: EN / PL / FR / DE / ES / IT / RU /CN / KR / PT
Press Assets: https://press.ravenscourt.games
Vile Monarch was founded in 2015 by Kacper Kwiatkowski and Grzegorz Mazur, both of whom worked on ‘This War of Mine’ – before starting a studio that created titles such Weedcraft Inc, Oh...Sir! and Growing Up, securing a number of awards.
Other members of the team include Konrad Czernik – who worked on Dying Light 2 and was the art director of Shadow Warrior 3; Kuba Pałyska - one of the designers on Hard West and composer Piotr Musiał whose credits include Frostpunk, The Witcher 3: Blood And Wine, This War of Mine and many more.
The studio is now 80 persons strong, working on 3 different titles, and continues to expand, with teams working in both Warsaw and Wrocław.
Established in 2014 - and operating from its Munich headquarters in Germany - Ravenscourt’s mission is delivering amazing games to a broad audience from both established studios and industry newcomers. With a diverse portfolio, managing the titles of multiple international studios, Ravenscourt games span everything from adventure and management sims through to city builders and indie gems. The label even boasts a good old sing-along karaoke franchise. Our players delight in engrossing narrative driven adventures, relish the challenge of building new worlds and love solving puzzles.